Why video games?

The tools involved in the development of a video game have a wide range of applications outside of the entertainment industry. Our design software, Unity 3D, works like a 3-D drafting program. It functions similar to what is used in metal and wood shops for their milling machines, imaging software used in medical fields, and even in the rapidly emerging and lucrative 3-D printing industry.

The reason so many passionate individuals are pushing for more development-centered academics is because building games is the best way to form the skills that drive the modern world. The logic used to construct video games is the same logic used in all forms of software engineering. The creation of phone apps, business software, and entertainment software, are directly connected to this fundamental skill.

But that is not all. Using this powerful 3-D software is an even deeper step into modern engineering. Students can easily create 3-D models of any type in the same way that NASA plans its missions to Mars, civic engineers construct bridges, and city planners calculate the plots and buildings they are contracted to build. The Unity 3D physics engine is easily manipulated and the fundamentals of physics can be casually explored. It is possible to build an object and instantly change the size, mass, drag, and material of that object along with modifying the world's lights and gravity to do experiments of an endless variety.


“Tech occupations are among the fastest growing in the nation, projected to add a total of 220,000 jobs between 2012 and 2022. Despite that demand and a median annual salary of $93,000, companies have struggled to fill those jobs. Many traditional colleges don't even teach the latest in computer programing and development.”  A New Credential For The Tech Industry by Anya Kamenetz

Sunbury Studios gives kids a chance to learn some of the skills they'll need for the jobs of the future in a fun way – by creating video games! Don't be fooled, playing a video game and making a video game are two very different thing. Students will collaborate with one another and our instructor to create a playable video game that they can bring home and (depending on the students goals) can use in their college admissions portfolio.