The tools involved in the development of a video game have a wide range of applications outside of the entertainment industry. Our design software, Unity 3D, works like a 3-D drafting program. It functions similar to what is used in metal and wood shops for their milling machines, imaging software used in medical fields, and even in the rapidly emerging and lucrative 3-D printing industry.
The reason so many passionate individuals are pushing for more development-centered academics is because building games is the best way to form the skills that drive the modern world. The logic used to construct video games is the same logic used in all forms of software engineering. The creation of phone apps, business software, and entertainment software, are directly connected to this fundamental skill.
But that is not all. Using this powerful 3-D software is an even deeper step into modern engineering. Students can easily create 3-D models of any type in the same way that NASA plans its missions to Mars, civic engineers construct bridges, and city planners calculate the plots and buildings they are contracted to build. The Unity 3D physics engine is easily manipulated and the fundamentals of physics can be casually explored. It is possible to build an object and instantly change the size, mass, drag, and material of that object along with modifying the world's lights and gravity to do experiments of an endless variety.